Put simply, the RNG is simply too overbearing it dragged down the entire experience, to the point I was done with the game after a few hours. Yet that concept is fundamentally broken with Despotism 3k, because you can’t account for the randomness of the scenarios no matter how hard you try. The concept of easy to learn, hard to master works really well because you can see the results of your efforts as you get further and further with each attempt. And it’s not fun to make it to day five, fifty times only to run into a scenario that completely cooks the run. At times, it seems picking any option will cripple a run no matter what. And even when you do get those boosts, a run can easily be derailed by a scenario that kills off a large portion of your humans or shuts down one of your facilities. This giveaway on Steam runs until August 11th. If you don’t get some of the powerful boosts at the start of the game, it’s almost not worth continuing. Download Despotism 3k from your games library and enjoy this indie simulation full of dark humor. Entire runs feel dependent on which scenarios pop up. After a few runs, it becomes clear that the outcomes of these scenarios are too powerful. Unfortunately, their welcome quickly wears thin. They also bring about some environmental changes, which are much needed for a game which consists of just one screen (which is beautifully designed and animated in its own right, by the way). They’re often to your detriment, but they’re so bizarre that you almost want to keep trying over and over to see what wacky scenario is going to pop up next to ruin your day. I found these to be a double-edged sword, showcasing the very best and very worst of Despotism 3k. Choose wrong, and it’s usually the beginning of the end for you. Choose right and you’ll be rewarded with some powerful buffs to your human farm. You’ll be greeted with three answers and your choice will have long-lasting effects – either good or bad – usually for the rest of the game. And every failure is fatal you’ll have to start over Easy to learn, hard to master. Every walkthrough is unique due to randomly generated events. Think fast, to the point, and abandon pity Rogue-lite. It’s a fine balance, and one wrong move will see the entire house of cards come tumbling down.Īs if that wasn’t bad enough, you’ll have to deal with the various scenarios that pop up each day. Immerse yourself in the life of a merciless tyrant Resource management on steroids. You can upgrade your facilities to try and keep up with demand, but as you’ve probably guessed, this costs power to do. You’ll also need to make sure there’s always a steady stream of new humans to exploit. You need to ensure that you have enough food for them to live on and that they don’t die from exhaustion. You’ll quickly learn that you can’t just chuck hordes of humans onto the giant hamster wheel, because annoyingly, they have needs. It’s easy to pick up, but this is really resource management on a knife-edge.
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